Students are divided into rings based on:
Age
Gender
Height
Rank
This ensures fair and safe competition between students with similar experience levels.
Each competitor is assigned a ring number. Ring assignments are posted on the regional Facebook page (ATA Northwest District Tournament Circuit) the day before the competition.
Every ring is led by three black belt judges—volunteers who donate their time to make the event fun and positive. Judges will explain how each event runs and help newer students as needed.
Students compete using the same skills they practice in class. There are different divisions and event types, depending on experience.
Perfect for newer competitors or students who have NOT memorized their entire form.
Forms (Recreational Division):
Perform the form lines practiced in class. Judges score:
Kicks
Stances
Blocks
Strikes
Overall technique quality
You don't need to know an entire form to compete; the judges can guide you if you get stuck!
Weapons (Recreational Division):
Perform a 30-second freestyle using the Weapon we're currently working on in class. Judges score:
Stance
Strikes
Targeting & accuracy
Weapon control
For students with competitive experience who can confidently demonstrate their entire form without missing any techniques.
Forms (Champ Division):
Perform your complete Songahm form from start to finish. Judges score:
Kicks, stances, blocks, strikes
Overall technique quality
Memorization
NOTE: If you miss more than five moves, your score will be "0."
Weapons (Champ Division):
Perform one of the traditional ATA weapons forms. Judges score:
Stance, strikes, targeting, accuracy, control
Memorization
NOTE: Missing more than five moves will result in a score of "0."
Two students compete to 5 points.
2-minute time limit.
Two students spar using combat sticks.
First to 10 points wins.
2-minute time limit.
If you've competed before, log in to ataezsignup.com to register.
If it's your first time, you'll need to create a new account before signing up.
We recommend the Recreational Division with Forms & Sparring as your first events.
Recreational competitors cannot enter Creative or Xtreme events.
Only Champion Division students with instructor approval may register for Creative & Xtreme events.
You're ready for the Champion Division if you can perform your full traditional form without:
Stopping or taking long pauses to remember techniques
Skipping techniques
Turning the wrong way
If you're unsure which division best fits you, ask your instructor for guidance!
Register early! This helps tournament staff organize divisions and keeps event-day stress low.
Double-check that your child's uniform, belt, Weapon, and gear are packed the night before.
Arrive early! This allows time to find parking, get through the door, and warm up.
Label everything — uniforms, gear, weapons — to avoid mix-ups in busy staging areas.
Stay in the designated parent viewing areas during events.
Cheer respectfully for all competitors.
Avoid coaching from the sidelines — it is against the rules and can result in your child being disqualified.
Let the judges handle scoring and ring management.
Forms are scored comparatively — students are ranked against everyone in their division that day. Judges score the overall performance, not memorization.
🔍 What Judges Look For:
Power
Balance
Strong stances
Accuracy and precision
Rhythm and flow
Confidence and focus
Presentation and attitude
💡 A form can be technically correct but still place lower if other competitors show stronger performance qualities.
Weapons are also scored comparatively.
🔍 What Judges Look For:
Weapon control and safety
Smooth transitions and flow
Strength and dynamics
Footwork and stances
Accuracy and precision
Confidence and presentation
Dropped Weapon: –1 point from each judge
Incorrect Pickup: –2 points from each judge
Points are awarded for clean, controlled strikes.
1 Point: Torso, arms, legs, chest guard, back
2 Points: Head, weapon-holding arm (below elbow), stab to front thigh
+1 Bonus Point: Jumping strike (both feet must leave the ground)
Torso
Arms
Legs
Headgear (controlled contact)
Throat
Face stabbing
Groin
Excessive-force strikes
Match pauses
Opponent receives 1 point
Competitor retrieves weapon
Match resumes
Torso (chest protector, ribs)
Headgear (kicks only)
❌ Illegal Target Areas
Any area below the belt
Spine or lower back
Punches to the head
Excessive force
1 Point: Controlled punch to the torso
1 Point: Kick to torso
2 Points: Clean kick to headgear
2 Points: Jump kick to torso
3 Points: Jump kick to headgear
Judges call "Break!", competitors return to the center
The center judge awards points
Warnings may result in point awards to the opponent or disqualification.
🚫 Non-Contact Warnings
Leaving the ring
Turning the back
Falling intentionally
Unsportsmanlike behavior
Coaching
🔥 Contact Warnings
Excessive force
Illegal targets
Unsafe techniques
Forms and weapons are scored comparatively, not pass/fail.
Scores change depending on the division that day.
Sparring is light-contact and safety-focused.
Judges assist beginners and recreational competitors.